We’ve been deep in Unreal Engine development for over 18 months now. It’s been an interesting and rewarding period. Unreal Engine 5 is such a deep platform that understanding and leveraging its power takes time. We’ve discovered eye opening features, empowering functionality and frustrating blockages (the documentation could be better), but ultimately, our time hasContinue reading “Coming up for air”
TT Ultra is going on sale! As before, any purchases are one-off payments. We are not moving to subscriptions. At the time of publishing (and in the UK) the prices have dropped to: Basic features £0.89 Standard features £1.79 Basic to standard upgrade £0.89 Enjoy.
When we released TTUltra we had made a deliberate decision to use multiple choice answers. Many time table apps use a keypad to enter the answer and initially TTUltra did the same. However, we felt that it was not the best solution because the actual entering of the number can cause problems. This is particularlyContinue reading “Why multiple choice?”
One of the banes of randomness on a computer is that it’s not really random. Instead, it’s a mathematical pseudo-random formula and, with small sets of options (such as one or two times tables), it can repeat the “random” choice two or even three times in a row. The only computer we know of thatContinue reading “Avoiding repeats”
TTUltra has received a reviewed from Garry Froehlich on the App Friday blog at Moms With Apps. Moms With Apps has been posting since 2010 and it’s great to get a mention from such a long standing blog.
Practise what you don’t know, not what you do. One of our developers came across this quote while learning to play the guitar and thought it was a good way of expressing efficiency in learning. However, while it is great quote, we felt it slightly missed the mark. After all, if you don’t occasionally practiseContinue reading “Practising efficiently”
One of the less enjoyable aspects of games development is the writing of the engine – all the editing tools, graphics and sound systems, level loading and management, menu systems, AI, UI, etc, etc… Essentially, all the back-end code you need to make a game run but which doesn’t actually form part of the gameplayContinue reading “The Engine”
TT Ultra is as much about letting parents see how their children are doing as it is about helping children to improve their times tables. It was a primary design goal that parents would get at least one graph to see their children’s progress, even in the free version of the app. This overall graphContinue reading “See your child’s progress”
The free version of TT Ultra comes with a starter pack of times tables unlocked and with most of them selected. However, you don’t have to stick with that. You can focus on one or two tables or add variety by selecting all of them. If your child’s homework says to practise the 2 timesContinue reading “Learn the way you want to”
Bit Loopy has now released its first educational app – TT Ultra.